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MySims Nieuws

4 okt 2004 - 23:00

Alle Vlaamse Sims Fans kunnen vanaf nu stemmen op de SIMpathiekste Bekende Vlaming! Surf dus snel naar de site en maak kans op een exclusief kaartje voor de SimsAwards in Antwerpen!

Naar de SimsAwards

28 sep 2004 - 23:20

17 September zijn Nita en Amby naar België afgereisd om daar, in “Het huis van de toekomst” een exclusieve Sims 2 persconferentie bij te wonen.

Op deze persconferentie vertelde Rene van der Woerdt, marketing director van EA, de aanwezige pers alles over de nieuwe game De Sims 2. Ook Tim LeTourneau was bij deze persconferentie aanwezig. Tim, senior producer van Maxis, was speciaal voor de persconferentie overgevlogen vanuit Amerika om een Sims 2 demonstratie te geven. Tim heeft de afgelopen 2,5 jaar aan De Sims 2 gewerkt, dus we hadden hier te maken met een echte expert. Kürt Rogiers was tevens aanwezig. Zoals jullie al in het vorige nieuwsbericht hebben kunnen lezen, komt hij namelijk als speelbaar karakter in het Sims 2 spel. Dit omdat hij vorig jaar op de Sims Awards de award heeft gewonnen voor SIMpathiekste filmster. Ditzelfde geldt voor Julie Taton, die ook aanwezig was. Zij won de award voor SIMpathiekste model, en ook zij zal getransformeerd worden tot een Sims 2 karakter.

Ook dit jaar zullen de Sims Awards weer plaatsvinden. Ditmaal in Antwerpen. Het event staat natuurlijk helemaal in het teken van De Sims 2! Er zullen vele bekende Belgen aanwezig zijn en natuurlijk worden de felbegeerde prijzen uitgereikt in verschillende categorieën. Naast de categorieën van vorig jaar, zullen er nog een aantal nieuwe categorieën bij komen.

Wil jij ook een stem hebben in wie er een award krijgt? Houd dan de site goed in de gaten, binnenkort vind je hier meer informatie over De Sims Awards, en natuurlijk waar je kunt gaan stemmen!

28 sep 2004 - 23:00

Herinneren jullie je allemaal de Sims Awards 2003 nog?
EA reikte 3 prijzen uit in de categorieën SIMpathiekste popster, fotomodel en filmster. Kurt Rogiers is toen door jullie uitgekozen als SIMpathiekste filmster.

Als speciale prijs - voor hem maar ook zeker voor jullie! – is Kürt binnenkort te downloaden vanaf deze website als speelbaar karakter! Dansen met Kürt, schaken met Kürt, samen in het bubbelbad; straks is het allemaal mogelijk!

Kürts personage zal ontwikkeld worden door dezelfde ontwerpstudio die ook het Sims 2 spel heeft gemaakt, namelijk Maxis (een studio van Electronic Arts). Voor het spelpersonage zal het uiterlijk van Kürt perfect nagemaakt worden, dit betekend zowel gelaatskenmerken, lengte, haarkleur, kledingstijl en ga zo maar door.

Ook Julie Taton, miss België 2003 en SIMpathiekste fotomodel 2004 zal straks als download op deze website komen.

Dus loop jij straks arm in arm met Julie Taton of Kurt Rogiers? EA maakt het mogelijk!

18 sep 2004 - 23:00

Greetings Sim Fans,

Are you actually reading this? Shouldn't you be playing The Sims 2?

Well, if you insist on continuing to read this missive, I suppose I'll continue.

It's always hard when a project that's demanded so much of you both physically and mentally draws to a close. It's incredibly rewarding to see the countless person-hours put in by yourself and scores of others pay off in the form an amazing game like The Sims 2 (I'd be more modest, but have you played the game? It seriously rocks), but there's a bittersweet element to it as well. Suddenly, there's this big, Sim-shaped hole in your life. The pace of your existence slows down (if only briefly) to manageable levels. You have time for little things like laundry, right on up to the big things like spending time with family. The return to normalcy is incredibly welcome, but something feels off, like the phantom pains of a missing limb.

It has been great fun sharing stories about the development process with you all, and teasing you with all the exciting new features found in The Sims 2, but now that the game is on shelves (and hopefully in your Sims-lovin' mitts as well), it's time for all of us here at Maxis to listen to what you have to say about the game. The secret to our success has always been the support, the love, and even the criticism we receive from you, our biggest, best and most knowledgeable fans. Believe me when I say that we'll be looking to you all to help us make The Sims 2, and the successive Expansion Packs, every bit as successful as the original The Sims games.

So, it is with no small amount of sadness that I report to you that this is the final Lucy Mail. Sure, there will probably be additional communications from members of the Maxis team in a few months, when we have more exciting news to share, but now is the time for all of us to go live our own lives, as well as the virtual lives of our simulated pals in The Sims 2. It's time build the perfect Sim-family, and help them realize their dreams and aspirations. It's time to upload your stories and movies to The Sims 2 Exchange. In short, the work is done – it's time to play!

And you can sense that sense of play here in the office. The team has a brief respite right now, and there's a real sense of pride among us all, and a feeling of victory and a job well done. We've made a little movie that shows how we feel:
http://thesims.simbeta.com/us/sims2/images/local/special/the_sism2_140.mov

At the office, we all worked with one another so closely for such a long time, it's kind of like everybody melded together to form some kind of crazy super-organism. We even started to dress and coif ourselves similarly. If you don't believe me, we've got pictures to prove it. It's a bit frightening, actually:

The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2

And if you want your Sims to look like authentic Maxoids (I can't imagine why – I mean, you saw the photos, right?), well, we're only too happy to oblige:
http://thesims.ea.com/us/sims2/images/local/special/ATFemale_hairpgchopp...

Farewell, Sims Fans!

Lucy Bradshaw

The Sims 2 Executive Producer/Brain of the Super-Organism

P.S. When the site launches, please go to the Fansite page in the Community Section to re-submit your site (http://thesims2.ea.com/community/fansites.php). Use this as an opportunity to update your information and polish your description.

We're really looking forward to seeing all the new things The Sims 2 fansites do with The Sims 2. Thanks for being such an important part of our community! We're all hanging out on the boards as much as we can realistically afford to right now, so keep a close eye out for people with official “Maxoid” names (e.g. I'm MaxoidLucy) if you have any questions.

9 sep 2004 - 23:30

We actually had the opportunity to visit with Maxis vice president Lucy Bradshaw earlier today, who explained that using different objects or gestures in certain combinations may yield "interesting" results that weren't intuitively obvious?

Have A Seat With Lucy And GameSpot


The Sims 2 Hands-On - Early Impressions

By Andrew Park

We've got a final version of The Sims 2 in hand. Join us for our early impressions of the game.

The Sims 2 is one of the most highly anticipated games on any platform, and probably with good reason--the original game experienced incredible success with a huge audience. It probably enjoyed this kind of popularity because of the way it let players create a family of autonomous computer people, then wreak absolute havoc with their lives--an appealing prospect to players of all experience levels, ages, and genders. We've got the final version of The Sims 2 in hand, and although GameSpot's review will be posted at a later date, we can share some early details based on our time with the game so far.

The Sims 2The Sims 2 opens up with a neighborhood selection screen. Like in the original game, you can choose to move your computerized characters into different neighborhoods; in this case, your choices are Pleasantview, Strangetown, and Veronaville, or you have the option to create a neighborhood from scratch. Pleasantview is the home of many of the characters from the original game, including the Goth family (presided over by the aging patriarch Mortimer Goth, who continues to wonder over the disappearance of his wife Bella). Strangetown bears more than a passing resemblance to the mysterious town of Roswell, New Mexico (the rumored site of UFO landings and extraterrestrial sightings)--there are apparently aliens living there in the midst of fine, upstanding sims. Veronaville is characterized by a family feud inspired by Shakespeare's classic Romeo and Juliet, except with more exposed midriffs, knit caps, and spoken gibberish, since the sims continue to use the expressive (but unintelligible) "simlish" language to communicate.

Like in the original game, you can choose to take control of a pre-created home or to buy up an empty lot to station your family in. The Sims 2 has taken the original game's "create-a-sim" mode to another level with the body shop, an editing tool that lets you design your sims with a tremendous amount of detail before dropping them into the game. Presumably some fans will spend more than a little time designing their perfect sim (maybe even one that resembles someone they know), and others may get wrapped up in the enhanced buy and build modes, both of which are stocked with all-new building and furnishing options.

To get a quick start on the action, we rejoined the Goth and Pleasant families' lives, already in progress. While the Goths lead a rather boring life, the Pleasants--which include the flirtatious husband and father, Daniel; his money-grubbing wife, Mary-Sue; and their two competitive daughters, Angela and Lilith--seem to have a bit of trouble in paradise. Right away, it became evident that having a married couple of sims with differing aspirations was a gateway to trouble.

All sims in The Sims 2 have "aspirations" and "fears," which can make them incredibly happy, fulfilled, and long-lived or can ruin their moods and drive them temporarily insane, respectively. It didn't take long for Daniel and the maid (with only a little extra help in the form of the 72 times we ordered him to flirt with her) to strike up more than a working relationship. Daniel would have gotten away with it too if his wife hadn't been there to catch him in the act, burst into tears, and break up with him--and since the romance-focused Daniel's greatest fear was rejection, this caused him to collapse on the floor into a sobbing heap, before he was kicked out of the house permanently. It didn't seem to do much for his new ex-wife and his older daughter, Lilith, either, as both wandered the house listlessly, alternately crying, picking fights with each other, and eating out of the refrigerator. The fact that the maid kept coming back to visit (and join in on the meals and attempt to get in good with Lilith) didn't sit well with Mary-Sue, who eventually dragged the maid into a catfight to the shock and horror of her daughter.

For a change of pace, we then caught up with the Pleasant family's younger daughter Angela, who had returned home with a friend from school. Unfortunately (or fortunately, depending on your point of view), Angela's curious little friend was interested in playing doctor and flirted with her mercilessly. But Angela seemed more interested in playing games on her computer and booted up everyone's favorite video game from EA Big, the smash hit snowboarding game SSX3 for your PS2, Xbox, GameCube, and now your PC, apparently (complete with intro screen and actual game footage playing on the monitor). You can expect to see references and in-jokes like these scattered throughout the game, along with various other hidden secrets. We actually had the opportunity to visit with Maxis vice president Lucy Bradshaw earlier today, who explained that using different objects or gestures in certain combinations may yield "interesting" results that weren't intuitively obvious.

The Sims 2Bradshaw also quickly demonstrated several of The Sims 2's other features, including the ability to add MP3 soundtracks to the game. While The Sims 2 features what sounds like an eclectic and highly appropriate soundtrack provided by Mark Mothersbaugh (formerly of the 1980s music group Devo), you can also add whichever music you like. We were treated to a demonstration of what happens when players try to re-create their favorite TV shows, like the cult-classic British comedy Fawlty Towers, complete with the co-owners, the aging Sybil Fawlty and her lecherous husband, Basil Fawlty (originally played by John Cleese), and with the TV show's theme music playing in the background. We were also shown the game's enhanced exchange site--the community Web page from which players who have registered their game can download content for the game. In The Sims 2, this site will actually be integrated into the game so that you can browse for new objects, items, and characters to download without even exiting the game. Maxis plans to make new content available for download on September 14, the day the game launches. Unfortunately, you'll have to wait until that date for GameSpot's full review, but for now, be sure to browse our latest batch of screenshots, and come back for further updates coming up soon.

8 sep 2004 - 23:00

Vanaf 11 september start Electronic Arts Benelux met ‘De Sims 2 On Tour’: een uniek rondreizend evenement dat in september en oktober door Nederland en België zal trekken.

De Sims 2 On Tour bestaat uit een mobiel Sims huis waarin twee ‘echte’ Sims verblijven. Fans krijgen zo de mogelijkheid om de game eens in levende lijve te ervaren.

Het mobiele Sims huis moet de bezoeker een unieke Sims ervaring bieden. Rondlopen in een echt Sims huis en contact leggen met Sims van vlees en bloed. Het huis heeft vier kamers die ingericht zijn in typische Sim-stijl. In ieder vertrek bevindt zich een Ambi Light TV waarop non-stop trailers, making of documentaires, en fragmenten uit de nieuwe game worden getoond. Twee acteurs nemen de rol van de Sims op zich, waarbij zij het gedrag en de taal (Simlish) van de figuren uit de computergame imiteren. Bezoekers krijgen van hen een uitgebreide uitleg over de nieuwe game.


De Sims 2 On Tour
Datum Tijd Winkelcentrum Plaats
Zo 12 september 12.00 - 17.00 De Klanderij Enschede
Vr 17 september 13.00 - 18.00 Cora Rocourt Rocourt (B)
Za 18 september 13.00 - 18.00 Cora Anderlecht Anderlecht (B)
Zo 19 september 12.00 - 17.00 Overvecht Utrecht
Za 2 oktober 11.00 - 16.00 Megastores Den Haag
Zo 3 oktober 12.00 - 17.00 Alexandrium I Rotterdam
Za 9 oktober 14.00 - 19.00 Ring Shopping Center Kortijk (B)
Vrij 26 november volgt Wijnegem Antwerpen*(B)
Za 27 november volgt Wijnegem Antwerpen*(B)
7 sep 2004 - 23:10
The Sims 2 The Sims 2 The Sims 2

The officiële Noorse website heeft een paar afbeeldingen gepost van de nieuwe website.

18 aug 2004 - 23:00
The Sims 2

Een nieuwe screenshot van EA Spain.

5 aug 2004 - 23:10

Electronic Arts will be conducting focus groups that will discuss The Sims video games on the evening of Thursday, August 19, in Encino, California.

Find Out More


We Need Your Opinion About The Sims!

Electronic Arts will be conducting focus groups that will discuss The Sims video games on the evening of Thursday, August 19, in Encino, California. If you own The Sims Bustin' Out and/or The Sims Get A Life and are interested in participating, we invite you to come to our facility for a two-hour group to talk about your experiences with The Sims.

If you qualify, the discussion will last approximately two hours and participants will be paid $75.

We have hired an independent research company, Adept Research, to conduct these discussions. If you would like more information or would like to participate in the focus group, please call (818) 905-9666 and ask for Alex at Ext. 433.

IF YOU WOULD LIKE TO RESPOND, please call (818) 905-9666 and ask for Alex at Ext. 433.
Thanks,

Electronic Arts

17 jul 2004 - 23:00

Greetings, Sims Fans!

Yesterday was an EA event called Hot Summer Nights, and apart from the fact that it was held largely during daytime hours, and the weather was quite mild, it absolutely lived up to its name! For HSN, EA rolled out all our upcoming titles, including The Sims 2, for the press to get a gander at. We really wanted to just blow them away with the game by letting them see more than we had a chance to show at E3. Even though the day gets a little blurry towards the end, fear not – I was taking notes for your benefit. Here they are, completely unexpurgated:

Approximately 2PM – The press are assembled, and you can tell even now that they're impressed. You should see their jaws drop when the see the huuuuge poster for The Sims 2 that we hung in our cafeteria in their honor. Wait til they get to play the game! Oh look, Jonathan Knight just brought me a drink. Thank you, Jonathan!

Approximately 4:15 PM – People loves this game even more than they love the open bar, and that's saying something! Oh, how nice! Now Tim LeTourneau has brought me a drink! My team loves me – they keep bringing me things to drink!

Approximately 5:45 PM – I looooove you guys! You're all withour a doubt the besrest commumity in the whoooole world. Sims 2 rocks!!!!

Approximately 7:15 PM – I gotta sit down.

Approximately 7:30 - ...

[The remainder of this week's Lucy Mail will be completed by Jonathan Knight and Tim LeTourneau]

Approximately 9 PM – What an amazing success today was! While you wait for the press' reactions, we have a little Body Shop challenge for you: Using the photos included in this email as reference, create Sims of either Lucy, Tim or Jonathan and upload them to The Exchange. Then email communitymanager@maxis.com and include a link to your creation, so we can view it. Everyone who participates will get a cool blow-up Plumb Bob, and we'll give a Sims 2 shirt to the best of the lot. You have from now until next Friday to qualify for any of the prizes, so hop to it, gang!

Don't forget to check out these pics from the big day:

The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2

Happy Simming!

Jonathan Knight & Tim LeTourneau (as proxies for Lucy Bradshaw)

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