Google+

Sims Nieuws

15 feb 2004 - 22:00
The Sims 2 The Sims 2 The Sims 2 The Sims 2 The Sims 2

5 Nieuwe screenshots van GamersHell

13 feb 2004 - 22:00
The Sims 2

Maxis wenst iedereen een Fijne Valentijnsdag!

13 feb 2004 - 22:00
The Sims 2

Maxis wenst iedereen een Fijne Valentijnsdag!

12 feb 2004 - 22:20

We've received lots of fabulous entries, but we've noticed some entries are missing URL's to their family albums. If you make a submission, please remember to cut-n-paste your URL correctly so we can locate your story!

Find Out How To Cut-n-Paste A URL.

12 feb 2004 - 22:10

In this newly added filmstrip, two sims find chemistry at the hippest store in town. But can their money buy them love?

Take Me To The Strip!

12 feb 2004 - 22:00

When we asked, hypothetically, what the headline on the first sim daily newspaper in Sims2 should be, we got some silly answers!

Read The Thread And Contribute.

11 feb 2004 - 22:00

When we started situating employees in our break rooms, we knew something had to change...

Moving news.


Maxis is Moving!

A Message From Luc Barthelet – Hair Rocker Extraordinaire

Luc's a hair rocker
Luc's a hair rocker

What happens when you combine a tree with a body of water? Well, one answer is you end up with a Walnut Creek, which is the Northern California city where Maxis currently resides. Another answer is that you get Redwood Shores, which is where Electronic Arts is currently headquartered. After some amount of fretting and hand-wringing, Maxis has decided to trade in its current aqua-arboreal digs for new ones, and we have therefore decided to relocate the company to Redwood Shores, to be closer to our fellow EA brethren.

This decision is a welcome one. Space in the current Maxis office has been growing scarcer with each passing month, and when we started situating employees in our break rooms, we knew something had to change. Redwood Shores is a mere geographical stone’s throw from our current location, and comes with a whole host of benefits for our staff, such as an on-site gym, cafeterias, a movie theatre, and most importantly – space to work and grow.

How will this affect you, the community? The answer to that is simple – not at all! None of our product release dates have changed, the central thrust of Maxis remains intact, and we remain committed to delivering top-notch games with our unique sense of humor and the world-view that could only come from Maxis.

The reason we’re telling you this is simply because we thought you should hear it from us first. Now join me won’t you, for a farewell tour of the less-than-spacious environs that currently houses the Maxis braintrust.

- Luc Barthelet, General Manager of Maxis Studios

The Art Team constantly surprises me with their talent
The Art Team constantly surprises me with their talent
If people were only this tall we would have more space
If people were only this tall we would have more space
Few people know that I am an avid HAM radio enthusiast... Or that I can hypnotize you with my eyes!
Few people know that I am an avid HAM radio enthusiast... Or that I can hypnotize you with my eyes!
As you can see, it's too cramped here to properly rock out
As you can see, it's too cramped here to properly rock out
11 feb 2004 - 22:00

When we started situating employees in our break rooms, we knew something had to change...

Moving news.


Maxis is Moving!

A Message From Luc Barthelet – Hair Rocker Extraordinaire

Luc's a hair rocker
Luc's a hair rocker

What happens when you combine a tree with a body of water? Well, one answer is you end up with a Walnut Creek, which is the Northern California city where Maxis currently resides. Another answer is that you get Redwood Shores, which is where Electronic Arts is currently headquartered. After some amount of fretting and hand-wringing, Maxis has decided to trade in its current aqua-arboreal digs for new ones, and we have therefore decided to relocate the company to Redwood Shores, to be closer to our fellow EA brethren.

This decision is a welcome one. Space in the current Maxis office has been growing scarcer with each passing month, and when we started situating employees in our break rooms, we knew something had to change. Redwood Shores is a mere geographical stone’s throw from our current location, and comes with a whole host of benefits for our staff, such as an on-site gym, cafeterias, a movie theatre, and most importantly – space to work and grow.

How will this affect you, the community? The answer to that is simple – not at all! None of our product release dates have changed, the central thrust of Maxis remains intact, and we remain committed to delivering top-notch games with our unique sense of humor and the world-view that could only come from Maxis.

The reason we’re telling you this is simply because we thought you should hear it from us first. Now join me won’t you, for a farewell tour of the less-than-spacious environs that currently houses the Maxis braintrust.

- Luc Barthelet, General Manager of Maxis Studios

The Art Team constantly surprises me with their talent
The Art Team constantly surprises me with their talent
If people were only this tall we would have more space
If people were only this tall we would have more space
Few people know that I am an avid HAM radio enthusiast... Or that I can hypnotize you with my eyes!
Few people know that I am an avid HAM radio enthusiast... Or that I can hypnotize you with my eyes!
As you can see, it's too cramped here to properly rock out
As you can see, it's too cramped here to properly rock out
8 feb 2004 - 22:00
The Sims 2

Nieuwe officiële screenshots, te zien in een groot filmlint!

5 feb 2004 - 22:20
De Sims 2 De Sims 2

Twee nieuwe screenshots van de officiële website!

Pagina's

Advertentie

Nieuwsarchief

Mastodon - Mastodon